This area explores the meanings of artwork and practice in the era of digital technologies and emerging technologies such as virtual reality (VR), artificial intelligence (AI), digital streaming, wearable technologies, interactive/participatory interface, and data science.
Culture and Identity
We interrogate the cultural politics of identity and representation on design art, film, television, photographic art, social media, packaging art, fashion, animation, and any forms of presentational art. This cluster focuses on locating the question of power in the contexts of race, class, and gender.
Culture and Heritage
The Culture and Heritage cluster examines key issues and art practices in exploring the meaning and the role of cultural heritage in contemporary society, especially in Singapore.
Art History and Criticism
Why does art matter? This area tackles works of art in historical contexts. Through interdisciplinary theories and critical lenses, we foreground the significance of historical and cultural contexts in the study of art.
Southeast Asian Art, Design and Media
While situating our scholarly inquiries in a Southeast Asian regional context, we explore the socio-cultural implications of various art forms including photographic art, media art, cinematic art, design art, interactive and participatory art, VR, data art, and many others.
The production dimension of popular culture does research on production artists, production studios, production conventions, production styles, production conditions, production aesthetics, audience in the production process, art critics, art journalists, government agencies in art, etc.
Art in Motion
The Art in Motion cluster examines the theoretical and practical aspects of art in motion that becomes central in digital arts including film, character animation, real-time 3D storytelling, motion capture, motion graphics, stop motion, experimental filmmaking, visualizing data, installation arts, VR film, fictional & non-fictional animation, and sound art.
This cluster examines challenges and problems in applied aesthetics of visual image, sound image, cinematic expression, animation, design, interactive media, media interface, game, photography, and new media. It foregrounds the contextual power of aesthetic elements in narrative storytelling.