Undergraduate Degree




DM2006 Narratives for Interaction

[Studio Contact Hours: 39 hours; Pre-requisites: NIL; Academic Unit: 3.0]




Academic Unit


3 AU

Course Description


Learning Objective

To deliver to students a practice-based introduction to the many ways of delivering narrative through the medium of current and future new media technologies.


New media structures demand different ways of telling stories. The digital game, interactive installation or website have enabled a different quality and form of narrative experience. Narratives can go ‘sideways’ in time instead of just forward and backwards, the audience can be involved in their authoring. How do we create narratives for these media? What are their practical requirements? These are some of the issues that will be addressed in this course.

Course Outline




• Intro to course

2 - 6

• Traditional / non traditional narrative structures.

• Introduction to key figures in the genre.

• Narratives for game design:

- Non linear narrative.

- User choice.

- The hero, boss, goal, level etc.


• Mid Sem review of assignments

8 - 12

• Hypermedia narratives: 

• Interactive installation design

- The kiosk, arcade, the event etc. 

- New Media narratives and fine art.


• Final review of assignments

Learning Outcome

The students will have developed a non-traditional approach to narrative and be aware of the many forms that it can take both in terms of the platform of its delivery and the formal particulars of its construction.

Student Assessment

  1. Final Assessment: 30%

  2. Continuous Assessment: 70% (of which at least 15% is participation)

Continuous assessment components may include:

  • Studio-based exercises and projects

  • Individual, group and team-based assignments


      1. Lee Sheldon, Character Development & Storytelling for Games, Course Technology PTR

      2. Tom Igoe, Making Things Talk: Practical Methods for​ Connecting Physical Objects, Make

      3. Noah Wardrip-Fruin, Nick Montfort (Eds), The New Media Reader, MIT Press

      4. Lev Manovich, The Language of New Media, Leonardo Press