Undergraduate Degree




DR2002 Issues in Product Design Practice

[Studio Contact Hours: 39 hours; Pre-requisites:Nil; Academic Unit: 3.0]




Academic Unit


3 AU

Course Description


Learning Objective

This course is designed to complement the Product Design studio courses and serves to introduce students to knowledge and skills in the area of wearable products and technology.


This is a practice-based studio course which examines the intersection of wearable technology, electronic textiles, and design. Students will address the design, usability and social aspects of wearable products in application areas such as information communications, healthcare, sports and entertainment. Students will be exposed to and be encouraged to work and experiment with electronics and fabrics in a applied manner.

The structure of the course allows for multidisciplinary collaboration to drive innovation through experimentation.

Course Outline




• Introduction to course

2 - 6


- Wearable products presentation and Discussion

• Research:

Design opportunities, product applications and performance, Technologies and materials


• Concept Development


• Mid-Semester review of assignments

8 - 12

Project Design Development and Detail:


• Analysis of technical details and technological problems, detailed 2D and 3D drawings, Final Mock-up/ prototype


• Final Review of assignments

Learning Outcome

The student will be able to consider new and emerging wearable technologies and textiles in the formulation of their design solutions.

Student Assessment

  1. Final Assessment: 30%

  2. Class Projects: 50%

  3. Class Participation: 20%

Continuous assessment components may include:

  • Studio-based exercises and projects

  • Individual, group and team-based assignments


  1. Cho Gilsoo (Ed.). Smart Clothing: Technology and Applications (Human Factors and Ergonomics, CRC Press, 2009

  2. Marzano Stefano, Greene Josephine, van Heerden C.  New Nomads: An Exploration of Wearable Electronics by Philips, 010 Uitgeverij, 2001.

  3. Quinn, Bradley. Textile Futures: Fashion, Design and Technology, Berg Publishers, 2010.

  4. Seymour, Sabine. Fashionable Technology: The Intersection of Design, Fashion, Science and Technology, Springer Vienna Architecture, 2009.