Undergraduate Degree




DT2011 Stop Motion

[Studio Contact Hours: 39 hours; Pre-requisites: NIL; Academic Unit: 3.0]




Academic Unit


3 AU

Course Description

Learning Objective

To deliver to the students a practice-based introduction to the practical basics of stop motion. To deliver to the students an overview of the many different approaches possible within the stop motion genre. To develop in the students beginnings of a working ability to craft convincing animated narratives.​


Students will be taught the basics of stop motion animation. They will learn such practical skills as armature building, characters modelling, set dressing and scene building. They will also be introduced to the hardware and software needed to make the animation and the skills needed to use them. A variety of classic and contemporary stop-motion films will be studied and discussed. Unorthodox approaches to stop-motion animation will be covered such as the use of sand, pastels, claymation, live action, go-motion, and paint-on-glass. The student will ideate, develop and produce a short animation from start to finish.

Course Outline




• Introduction to the course

- Frame grabbing software and frame sequencing

2 - 6

• Sequencing frames

• Intro to cut-outs

• Intro to working with clay and sand

• Other stop-mo techniques (pastels, paint on glass etc) • Puppet building with armatures


• Mid Sem review of assignments

8 - 12

• Walk cycles

• Lighting a green screen and basic compositing

• Integration into live action

• Set building

• Lighting 

• ‘Analogue’ VFX


• Final review of assignments


Learning Outcome

The student will have acquired a practical overview of stop motion animation and the many ways in which it is practiced. Through the ideation and development of a complete stop-motion animation, the students will have developed an overview of the principles of storytelling within animation.

Student Assessment

  1. Final Assessment: 30%

  2. Continuous Assessment: 70% (of which at least 15% is participation)

Continuous assessment components may include:

  • Studio-based exercises and projects

  • Individual, group and team-based assignments


  1. Barry J C Purves, Stop Motion – Passion, Process, and Performance, Elsevier Ltd